Safiro Rig for Maya
Safiro Rig with カイジュ BLASTER pistol for Maya 2018+
Hi!
Contact Impactframes@outlook.com
Twitter @FramesImpact
The Safiro Rig and models are for learning purposes, please credit me as her creator and only use https://www.gumroad.com/impactframes to share her files.
Safiro Rig with カイジュ BLASTER pistol for Maya 2018+
License Terms and conditions for “Safiro Rig with カイジュ BLASTER pistol”
By downloading and using any resources within this package from gumroad.com by
(Impact Frames)
For Educational purposes (non-comercial)
Don't redistribute or reporpuse any part of the model or rig without my permission
credit the original creator:
Impact Frames for Safiro and pistol Character Rig.
and include this contact Impactframes@outlook.com
Please link me to watch the animations you create with Safiro!.
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User Notes.#
1 - Reference the rig onto your animation file before your animation begins in case the rig gets updated.
2 - Is using ShaderFx you need to be using Drectx11 and viewport2.0 for the material to display correctly also make sure the shaderfx plugin is loaded
***Beware the rig is not compatible with previous animations due to the reposition of the face and spine controls. I could not find a way to improving the issues without changing the bone porsitions.
On the new version you can load the Pistol as a separate reference if you want to match the positions quicker slect the hand control and gun control and run this script
//********************************************
import pymel.core as pm
if len(pm.selected()) !=2:
print "Selected two objects"
else:
source, target = pm.selected()
tRS = source.getMatrix(worldSpace=True)
target.setMatrix(tRS, worldSpace=True)
//******************************************
Blender rig also Available
Thank you.
Safiro Rig for Maya 2018+